1 research outputs found
Transactions of the Digital Games Research Association -- Vol. 3, No. 2
No-one Plays Alone Chris Bateman
“Ruinensehnsucht” Longing for Decay in Computer Games Mathias Fuchs
Creative Communities: Shaping Process through Performance and Play Lynn Parker & Dayna Galloway
Playful Fandom: Gaming, Media and the Ludic Dimensions of Textual Poaching Orion Mavridou
A Review of Social Features in Social Network Games Janne Paavilainen, Kati Alha, & Hannu Korhonen
Focus, Sensitivity, Judgement, Action: Four Lenses for Designing Morally Engaging Games Malcolm Ryan, Dan Staines, & Paul Formosa
Developing Ideation Cards for Mixed Reality Game Design Richard Wetzel, Tom Rodden, & Steve Benford
Source Code and Formal Analysis: A Reading of Passage Ea Christina Willumsen
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